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Cimmeria and Raikoth Special Autonomous Region

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Cimmeria and Raikoth Special Autonomous Region
[[|125px|Flag of Cimmeria and Raikoth|frameless]]
Flag
[[|85px|Coat of Arms of Cimmeria and Raikoth|frameless]]
Coat of Arms
Motto:
Anthem:
Location of Cimmeria and Raikoth
Map versions
Capital Wolfraven
Largest city Tala, Vanaheim
Official language(s) Istvanistani, Cimmerian
Official religion(s)
Demonym
 - Adjective
Government Autonomous Region
 - Szodan of Benacia Daniyal ibn Daniyal
 - Governess Maria Theresia Amalia-Mai
 - Legislature Congress
Establishment 1705 AN
Area
Population 853,732 (1712 AN)
Currency Benacian sovereign
Calendar
Time zone(s) CMT-7
Mains electricity
Driving side
Track gauge
National website
National forum
National animal Polar bear, stag
National food Sealmeat
National drink Cimmerian Brandywine
National tree Juniper
Abbreviation CRSAR

Geography

Cimmeria

Map of Cimmeria

The Cimmerian islands are a rather desolate and harsh group of boreal islands in the strait between Hyperborea and Continental Elwynn. The islands are, from west to east, Icefire, Snowhawk, Ironwood (also known as Wolfraven after the city that covers most of the island), Thunderrock, and Cromswind.

Raikoth

Geography and major cities of Raikoth

KALEN is the southernmost, largest, and richest city. It stands on Raikoth's only river. The river is more of a stream, but the water is used for irrigation during the very brief growing season. Kalen's about an inrhon (a unit of measurement = one day's walk) from the sea, and stands in the middle of a flat plain. The climate is similar to that of northern Scotland and the Orcades. Winters are mild, and summers are longer than they are elsewhere on the island.

Kalen is the only Raikothlin tiel that supports itself primarily by farming. Staple crops are apples, nuts, berries, and rye. There are also a few crops with no exact non-Raikothlin equivalents, including a citrus fruit similar to a lime, a vine similar to grapes, and the omnipresent niphil flowers. Cattle are not common, though there are enough musk oxen and sheep to provide a strategic source of fibers in the case of a conflict with the other Tairakothin cities. Hot spring farming is less important than in other tielal.

In the Age of Mists, Kalen was ruled by the Kalirion Dynasty, said to be descended from polar bears. It was the unofficial capital of Raikoth until the official capital was founded in Tala, and remains the economic and cultural center. Its rivalry with Midhoth has lasted four thousand years, ever since the two cities vied for control of Tairakoth during the Age of Mists.

MIDHOTH is two or three inrhonal north of Kalen. The two cities have been at each other's throats since the Age of Mists. Its climate is little different from Kalen's, but its surroundings are rolling and rocky and agriculture is almost impossible except of low-requirement luxury crops like niphil flowers. The Midhothlin are mostly shepherds, although a few fisherman stick near the shore in poorly built boats. They are a poor city with little interest in trade or culture.

Midhoth's harsh environment and limited economic opportunities has given them a decidedly militaristic bent, and the only pan-Raikothlin empire before Kadham was that of the Midhothlin tyrant Narsi Nodorion. During the Age of Mists, their main source of wealth was plundering their luckier neighbors to the north and south. Their culture did not take well to the peace Kadham brought to Raikoth, and many Midhothlin have a sort of desperate arrogance, as if their birthright has been taken away. They tend to cause trouble for the Council, resist integration attempts, and consider themselves superior to the other tielal. Among their few positive contributions are a disproportionate number of vebedhal and excellent dairy products.

ANSHIR is only an inrhon north of Midhoth, on a rocky promontory jutting out into the sea. The Anshirae were shipbuilders extraordinaire, and live, one might say, in harmony with the sea. No doubt this has something to do with a paucity of arable land and an old tendency of Midhoth's to raid and kill their cattle. In the time of Karusion, when the White Ships began to sail, Anshir was the chief port of Raikoth, and even eclipsed Kalen in terms of international trade.

The Anshirae were in ancient times purported to be the only masters of Rakive, the art of taming and riding dolphins. In the Age of Mists, such troops were important in fending off Midhothlin and Kalenin navies. Nowadays the veneration of dolphins remained a tradition for tradition's sake, and art work featuring aquatic duels between men mounted on dolphins is a common motive on artwork produced in this settlement, most notably upon the painted sealskin screens which are raised and paraded during the Ainaifest celebrations in Anshir.

Peaceful until provoked, Anshir was usually an ally of Kalen in their mutual resistance against Midhoth during the Age of Mists. Now, they are primarily a port for travels to and from Valus, aquaculture a shipbuilding centre, a fishermans' harbour, a centre for engineering and technological innovation, and a great experiment in aquaculture.

TALISRE is about ten inrhonal north of Anshir, and a centrally located tiel. A pilgrimage from any other city to Tala has to pass through Talisre, as does any trip from Tairakoth to the rest of the island. Talisrelin are mostly shepherds and merchants, although there is some small amount of farming.

Talisrelin have a reputation for being friendly and easygoing, perhaps because one of the city's main industries is providing hospitality for travellers. Coriolander, the second most important Raikothlin prophet, was a Talisrelin, and the city proudly identifies with his message of universal brotherhood. As consistently as Midhoth opposes the central government, Talisre consistently supports it.

IRSIL, a few inrhonal northwest of Talisre, is the smallest southern tiel. Located high in the hills, food is the limiting resource here, and what little there is comes from cattle, hunting, trade, and limited geyser farms. Irsil is surrounded by copper mines and some sources of precious gemstones, but despite the stereotype of the surly, brutish miner, Irsilelin are cheerful and philosophical.

TARAS, fifteen inrhonal north of Irsil, is the capital of the far north. Farming is impossible here, and herding tends more towards managing the vast herds of wild caribou and musk oxen than any controlled cattle breeding. Geyser farming, aquaculture, and hunting are also crucial to Taras' existence.

The city is called "The White Tiel" for the high quality and lustre of the white stone out of which it is constructed. It is a center of arts rivalled only by Kalen in the south, but because of the huge geographical gulf between the two, the cities usually have completely different styles. Taras is also much influenced by being the gateway to the Cold Waste in the interior, where hermits and outcasts go to build a life away from society. The hunters in the Waste bring goods for trade to Taras, from where they later get transported further south after bringing a profit into the city's coffers.

Kadham Ragum, the most important prophet of Raikoth, was originally from Taras although he spent much of his life in Kalen, and Taralin don't let visitors forget this for a second. The Taralin support the central government out of loyalty to Kadham, and continue his tradition of mathematical and philosophical excellence.

SITHLI, twenty inrhonal north of Taras, is at the very edge of what could be called habitable by any stretch of the imagination. Some would deny it is in the habitable zone at all, and say its people cling to life only out of sheer perversity. It sits in the interior of a big island off the Raikothlin coast, and exists only by grace of the hundreds of hot springs surrounding it. Geyser farming is literally a life-and-death matter here, though fishing, whaling, and aquaculture are also popular.

Sithlelin are ethnically distinct from the rest of the Raikothlin, and consider themselves a race apart. Their origins are unknown, and they were not part of Narsi Nodorion's Raikothlin Empire or the original confederation of cities under Kadham Ragum. They are now assimilated genetically, culturally, and linguistically, but something about them remains subtly Other. The few travellers and traders who reach Sithli don't find it a very inviting place, and usually leave after their business is done.

Some say that the Sithlelin have gotten too close to whatever mysteries exist in the deep north, and that their humanity has suffered. Others say they were never entirely human to begin with, and that unlike the other Raikothlin tribes who came from the south, the Sithlelin came from the deep north and wandered southward into human realms. Nevertheless, the Sithlelin participate in the central government with benign indifference, participate in the central religion with benign formality, and deal patiently with foreigners until they get the message and leave of their own volition.

SHINOMAI, three inrhonal interior of Kalen in the south, is no longer inhabited. It is the legendary ruins of the first Raikothlin city, constructed millennia before Kadham before even the Age of Mists. According to legend, the first tribes to wander onto Raikoth from the south built it around the first potable water they found in the new land.

Shinomai has seven springs within a few hundred meters of each other, and separate communities ("tribes") developed around each of these that diffused together into a unified city without losing their own individual character. When the springs ran dry, each tribe set off on its own to locate a new source of water, founding the six traditional tielal (Kalen, Midhoth, Anshir, Irsil, Talisre, Taras). The seventh tribe, the Komyye, dispersed among the cities of the other six. The last tielal, Sithli, does not trace its descent from Shinomai.

Nowadays, Shinomai is a set of picturesque ruins in Raikoth's only forest. It is a popular pilgrimage destination for Tairakothlin, who come during the summer to pay their respects to the long-dry ancestral springs. "Shinomai" has also (thanks to the songs of Coriolander) taken on the sense of a future paradise, for which one's soul yearns and which it can perhaps someday reach.

Before the springs in Shinomai ran completely dry, each tribe collected a certain portion of their own spring's sacred water. Bottles of such water are extremely important relics in the tielal with which they are associated (a popular Raikothlin curse is to say one has pissed in the ancestral water of someone else's tribe - the phrase sounds better in Kalasperelin).

TALA, six inrhonal inland from Talisre, is the political and religious center of Raikoth, and the capital of the central government instituted by Kadham. The city, which stands on the slopes of the sacred volcano Mt. Yaanek, is built primarily out of ice, which at Tala's elevation never melts. It features some of the most spectacular architecture of all Raikoth, and is a popular pilgrimage destination.

Tala has no source of food. All foodstuffs are bought or taxed off of the other tielal. Tala has no shortage of money: aside from taxation, various social systems promote donating money to the Tala government. Pilgrims usually come laden with coin, and mines in the surrounding mountains are rich sources of silver, opals, and other valuables.

Tala is accessible only in the summer. During the winter, the mountain paths become impassable, and the city stocks up on food and ceremonially shuts its gates until springtime.

History

By 1712 AN all subjects who had refused to bind themselves to the Union Covenant had been permitted to sell their property and depart for Apollonian Hurmu.

Governance

The 1705 Final Status Agreement between the Benacian Union and Calbion directed that Cimmeria and Raikoth Special Autonomous Region shall be administered as a special autonomous region of the Benacian Union, allowing for the preservation of local customs and the protection of a "post-Verionist" political movement.

In 1710 AN the decision was made at the High Presidium of the Benacian Union that the implementation of this agreement would see the CRSAR constituted as a Parliamentary democracy which has the Szodan of Benacia as Head of State; a sovereign Congress, which is supreme to all other government institutions, consisting of the Sovereign, the Chamber of Subjects and the Chamber of the Burgesses; an Executive drawn from and accountable to the Congress; and an independent judiciary.

The Congress may be suppressed, at the discretion of the Sovereign, if it falls into hersey, sedition, or treason; but in all other regards it was permitted to govern itself according to its own interests and wishes. Secession was under all circumstances prohibited, and all subjects were required to adhere to the terms of the Union Covenant. Otherwise the subjects resident on Cimmeria and Raikoth Special Autonomous Region enjoy liberties not normally accorded to their fellow subjects on the mainland of the Union-State.

Administration

Maria Theresia Amalia-Mai was appointed Governess of the Cimmeria and Raikoth Special Autonomous Region in the fourth month of 1721 AN.

Garrison and security

The 38th Unmanned Aviation Brigade of the Aviation Forces of the Benacian Union, established at Wolfraven in the second month of 1725 AN, assumed responsibility for aerial patrol and policing duties over the islands of Cimmeria and Raikoth.

Political parties

Administrative Divisions

The Cimmeria and Raikoth Special Autonomous Region is divided into two Counties, which in turn are subdivided into eight Bailiwicks.

Bailiwick (Istvanistani name) County Bailiff Meritorious Subjects (1731 AN)
Cromswind Cimmeria 85,057
Cold Wastes Hyperborea 2,343
Icefire Cimmeria 95,848
Ironwood Cimmeria 251,489
Kalen–Midoth Hyperborea 27,847
Raikoth Autonomous Region Hyperborea 13,224
Snowhawk Cimmeria 86,887
Thunderrock Cimmeria 195,488
Vanaheim Hyperborea 90,456

Economy and infrastructure