Quetzal claims map
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Re: Quetzal claims map
Not a different case, as those really don't exist in swedish.
Regardless, laad = box. 'Nuff said.
Regardless, laad = box. 'Nuff said.
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Re: Quetzal claims map
Like I said, not too knowledgeableOroigawa Koreyasu wrote:Not a different case, as those really don't exist in swedish.
Also, Lada = box. Coïncidence?
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Re: Quetzal claims map
If I get a Photoshop-file of the claim map, then I will see if I can update it (I need to find out how much time updating will take).
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Re: Quetzal claims map
Oleslaad = Oles laad = Oles låda. The 's' is genitive in Swedish.
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Re: Quetzal claims map
dr-spangle wrote:Oleslaad is dead now anyway, it was jess's nation
Those two pieces of information about it are highly likely to be interlinked.
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Re: Quetzal claims map
I had forgotten how proficient we as a community are at going off topic!
Well done Scott. Good looking.
Well done Scott. Good looking.
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Re: Quetzal claims map
Stop flirting.Colonel Vilhelm wrote:Well done ... Good looking.
Sorry, just thought I'd prove the off-topic point
Re: Quetzal claims map
I always thought that steamlining the Quetzal process to make frequent Quetzal updates possible was going to be one of the next big things for the MCS. It's a real shame nothing of the sort ever developed. I was thinking about trying to do it myself during my extremely short (and probably ill-advised) attempt at a council seat.
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Re: Quetzal claims map
I will work on it, it's a pity the layered file has been lost, so I will need to redo it (Scott hasn't enouigh time and it's the least I can do).
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Re: Quetzal claims map
Well done sir... well done.Craitman wrote:Sorry, just thought I'd prove the off-topic point
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Re: Quetzal claims map
Jonas Windsor wrote:I will work on it, it's a pity the layered file has been lost, so I will need to redo it (Scott hasn't enouigh time and it's the least I can do).
Well we need simple layered claims maps first
Then it will be a hell of a lot easier to update any nice looking special map
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Re: Quetzal claims map
That would work, yeah. But isn't necessary, once I remade the special map with the layers. So many changes aren't made a week and placing nations on the map with photoshop isn't so hard to keep up with.dr-spangle wrote:Jonas Windsor wrote:I will work on it, it's a pity the layered file has been lost, so I will need to redo it (Scott hasn't enouigh time and it's the least I can do).
Well we need simple layered claims maps first
Then it will be a hell of a lot easier to update any nice looking special map
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Re: Quetzal claims map
Okay, I've already started having this discussion with Jonas on PMs, but I figure I'll post it here in case anyone else has the same idea.
I have LOST the old Quetzal Claims Map photoshop file. I dunno what the heck happened to it, but it's not on my computer anymore. I'm still looking through a few last-chance places, but I'm not very hopeful.
I DO have a Quetzal Physical Map photoshop. From that, you can reconstruct Quetzal Claims if you have a lot of time. I don't plan to do so myself (I still don't have Internet at my house, I'm not really in micronations, and I'm spending the next five years or so studying for a three part colossal medical licensing exam) but I will explain how to do it for anyone who wants to try. The physical map is really the technically difficult part; making the claims map from there should be easy but time consuming. This is the bare-bones explanation for people who already understand Photoshop. If there's something specific you need, I can try to explain that part in more detail.
First you need a layer with black national borders. If there's a layered claims map, you can get those from there. If not, good luck.
Then there's another layer of colored border inside those. Select the area of the country, put a Stroke around it, then gaussian blur the stroke while keeping the country area selected. I dunno how big a gaussian blur to use, so play around with it.
Then there's another layer of coloration inside the country that's just the country's color set to a really low opacity. Test the opacity numbers and see what works.
Above those three layers are the symbols. These are gradient shapes surrounded by a 1 px black border. I just made the five or so different symbols and then copy-pasted them ad infinitum over the corresponding cities on the Claims Map. I had to use PSP to make them, but there's probably a way to do it on Photoshop. This whole layer has a drop shadow.
City names are on another layer, in Palatino Linotype font.
Provincial borders were drawn in with a dashed pencil tool. They've all got an Outer Glow. Province names are a different layer, also with an Outer Glow.
Unoccupied territory was all filled in black in a layer with a low opacity.
This should all be pretty obvious from looking at the map. The hard work is just doing this for all the different cities and borders and stuff. The only one I was really able to automate from the Layered Claims was the black National Borders. Everything else was just manual, usually done by sticking the Claims Map as a layer at the bottom and then tracing over it.
You'll need a physical map without names and such on it. I'll see if I have one of those online somewhere. If not, I'll get it to you sometime this week.
I have LOST the old Quetzal Claims Map photoshop file. I dunno what the heck happened to it, but it's not on my computer anymore. I'm still looking through a few last-chance places, but I'm not very hopeful.
I DO have a Quetzal Physical Map photoshop. From that, you can reconstruct Quetzal Claims if you have a lot of time. I don't plan to do so myself (I still don't have Internet at my house, I'm not really in micronations, and I'm spending the next five years or so studying for a three part colossal medical licensing exam) but I will explain how to do it for anyone who wants to try. The physical map is really the technically difficult part; making the claims map from there should be easy but time consuming. This is the bare-bones explanation for people who already understand Photoshop. If there's something specific you need, I can try to explain that part in more detail.
First you need a layer with black national borders. If there's a layered claims map, you can get those from there. If not, good luck.
Then there's another layer of colored border inside those. Select the area of the country, put a Stroke around it, then gaussian blur the stroke while keeping the country area selected. I dunno how big a gaussian blur to use, so play around with it.
Then there's another layer of coloration inside the country that's just the country's color set to a really low opacity. Test the opacity numbers and see what works.
Above those three layers are the symbols. These are gradient shapes surrounded by a 1 px black border. I just made the five or so different symbols and then copy-pasted them ad infinitum over the corresponding cities on the Claims Map. I had to use PSP to make them, but there's probably a way to do it on Photoshop. This whole layer has a drop shadow.
City names are on another layer, in Palatino Linotype font.
Provincial borders were drawn in with a dashed pencil tool. They've all got an Outer Glow. Province names are a different layer, also with an Outer Glow.
Unoccupied territory was all filled in black in a layer with a low opacity.
This should all be pretty obvious from looking at the map. The hard work is just doing this for all the different cities and borders and stuff. The only one I was really able to automate from the Layered Claims was the black National Borders. Everything else was just manual, usually done by sticking the Claims Map as a layer at the bottom and then tracing over it.
You'll need a physical map without names and such on it. I'll see if I have one of those online somewhere. If not, I'll get it to you sometime this week.
Scott Alexander | Autokrator of Archipelago (What is Archipelago?)
Illustrious Founder of the MCS, and sometime Special Cartographer
Illustrious Founder of the MCS, and sometime Special Cartographer